Patch 1.5 Notes
Features:- Hard Mode added
- National outfits added
- Four outfits added as a reward for finishing the story campaign
- Over 50 new weapons added
- New weapon rarity level – extremely rare Gold weapons added
- Various balance tweaks for weapons, loot chests, shops and crafting
- Various improvements to game quests
- Improvements in natural movement flow
- Resolved various stability issues (in co-op as well)
- Improved overall game performance
- Various improvements in world and character art
- New option to enable zombie invasions with co-op disabled added
- Added AMD Radeon support (the NPC dialogue lip-sync will be enabled in a future patch)
- Improved performance significantly
- Fixed glitch when changing resolution
- Improved mouse scroll speed in map menu
- Disabled SSAO and AA options (TBD)
- Fixed minor rendering issues
- Fixed screenshots capturing
- Fixed crashes related to audio driver
Hard Mode Information
Once you start the game from the “Play Campaign” option, you can choose your difficulty level on a previously saved games or on a new one. Some of the features of Hard Mode are described bellow:New Outfits
Two of them, Punk and Bully, are given as a reward for completing the game on normal mode. Completing the game on hard mode gives you Trick-or-Treater and Zombie Wannabe outfits. There are also 15 new National Outfits with flag colors on the t-shirt.New And Gold Rarity Weapons
More than 50 new weapons have been added. While many of them are sold by vendors, you can also find them in the open, inside chests and etc. Some of them, like Dark Machete, have unique (glowing) markings on them.Source: Patch 1.5 – ‘Hard Mode’ – release notes, Dying Light YouTube channel
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