Magic: The Gathering is a collectible card game that has captured the hearts of millions of players around the world. One of the game’s most exciting aspects is the Commander format, where players build decks around a legendary creature that serves as their Commander. Furthermore, these Commander decks can be built on different themes depending on the colors.
That said, one of the most popular Commander format decks is based around Green Red Commanders, and if you are looking for the best ones out of the lot, we have listed 10 below for you to check out.
Related: Top 10 Best Green Black Commanders in MTG
The best Green Red Commanders in MTG
Grand Warlord Radha
Radha’s ability to generate mana whenever she attacks can be very powerful when combined with other cards that let you take multiple combat steps in a turn. If you can attack with Grand Warlord Radha multiple times in a turn, you can potentially generate a significant amount of extra mana, which can help you cast even more creatures or spells. Radha also synergizes well with red and green creature cards, as many of these cards have abilities that trigger when they enter the battlefield or when they attack.
Gruul Spellbreaker
For those with an aggressive playstyle, Gruul can be the ideal Commander for your decks. It has riot ability, allowing the user to choose whether to give the creature a +1/+1 counter or haste when it enters the battlefield. When building a deck around Gruul, you’ll not be lacking in damage as its trample ability allows the creature to deal excess combat damage to the defending player if a creature with lower toughness blocks it.
Mina and Denn, Wildborn
Mina and Denn’s ability to allow players to play additional lands each turn, combined with their ability to give creatures with trample an additional point of power, makes them ideal for decks that focus on landfall triggers and aggressive creature strategies.
Players can build a Mina and Denn deck that includes a mix of land ramp cards, landfall creatures, and other creatures with trample to take advantage of their abilities. This can lead to explosive turns where players can play multiple lands, trigger landfall abilities, and attack with powerful trampling creatures.
Marisi, Breaker of the Coil
There are several reasons to employ Marisi in MTG. Its ability to force opponents to attack each combat can be a powerful tool in multiplayer games. It can cause chaos and disrupt opponents’ plans, potentially leaving them open to counterattacks. This ability also works well with other cards incentivizing opponents to attack, such as Propaganda or Ghostly Prison. Marisi’s Menace ability makes it difficult for opponents to block, which can be particularly effective against decks that rely on large, single blockers to defend against attacks. This makes it a formidable threat that opponents must find creative ways to deal with.
Omnath, Locus of Rage
Omnath’s first ability triggers whenever a land enters the battlefield under your control which deals 3 damage to any target. On the other hand, whenever Omnath or another elemental you control dies, it deals damage equal to its power to any target. Overall, Omnath is a great candidate for lands and Elementals decks. Since it boasts Red and Green colors, it has access to efficient removal spells, ramp effects, and powerful creatures.
Rosheen Meanderer
In addition to her mana-producing ability, Rosheen Meanderer is a 4/4 creature with the creature types “Elf” and “Shaman.” She can be a strong addition to a tribal Elf or Shaman deck or can simply be a powerful mana generator in a deck that can take advantage of her ability. You can include a variety of large creatures in your deck, such as hydras or dragons, and use Rosheen Meanderer to ramp up their mana production to cast these powerful creatures earlier in the game.
Ruric Thar, the Unbowed
If you are planning to build red-green aggro and midrange decks, Ruric is the perfect choice for you. His abilities make him a formidable opponent, as he deals 6 damage to any player who casts a non-creature spell. He also has vigilance and reach, allowing him to attack and block effectively.
Samut, Voice of Dissent
Samut has a mana cost of 2 colorless, 1 red, and 1 green. It has several skills, a power of 3, and a toughness of 4. Its first ability enables it to grant haste to a different target creature, allowing it to attack or utilize abilities immediately. With the help of its second ability, which enables it to untap any creatures you control, you can attack or block more than once in a single turn. Finally, The active ability of Samut, Voice of Dissent, allows you to give it a double strike, which lets it deal combat damage twice in a single attack.
Surrak Dragonclaw
Surrak’s abilities make it a versatile card that fits various strategies. Its trample ability can help push through damage, and its ability to prevent creature spells from being countered can be useful against control decks that rely on countering spells. Alternatively, a deck could focus on control and disruption, using Surrak’s ability to protect key creatures and prevent them from being countered.
Related: Magic: The Gathering card rarity symbols, explained
Xenagos, God of Revels
The red and green God creature Xenagos has a power and toughness rating of 6/5. He is indestructible, which prevents him from being destroyed by harm or other destroy effects. He also has the ability to give creatures you control +X/+X until the end of the round whenever they attack, where X is their power. Additionally, you can transform a target creature you control into a 2/2 Satyr creature with haste until the end of the turn at the start of your combat phase.
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